Wow. Six years - almost to the day - since my last post. I honestly thought I was done with all this. But one day I started trying to answer the question, what would it look like if I made a video game? It wasn't easy, but after grinding out many a pixel, I am beginning to see the answer take shape.
Dakota the RPG. I don't want it to be confused with any of the other Dakotas. There are a handful.
I wanted to make something that celebrated my personal history with role playing games, a 30 year obsession. I have been enthralled with this type of game since the eighties, starting with my discovery of Dungeons and Dragons, and then continuing into the nineties with Japanese video games like Final Fantasy and Dragon Quest.
Somewhere between playing Terraria and Hyper Light Drifter I was inspired to try and make a game myself. Nothing too crazy, just something to apply my love of pixel art to. I was dying to start making graphics!
And so I began, and now six years have past. This is what I came up with.
TEASER:
There is still a lot of work to be done, but I figure since everything is finally working and looking the way that I want, it would be okay to start to show it. Of course I may change something here or there, and future bugs or errors may creep up, but at this very moment, things are looking and behaving really solid. And in case you were wondering, no, this isn't a "Boxpunx RPG", although I did consider what that might look like, and of course there are some instances of the tongue-faced character here and there...
And that's really all I have got for now. I do plan to update this site somewhat regularly as I continue to progress. I am going to shoot for every friday and see how that goes. Anyway thanks for the visit and be safe out there!
This video is about more than just how to make Boxpunx. It's a short film featuring myself, my dog Chato, my very first papercraft model, and some music I made on my computer using Garageband. It's about AC/DC and Gloomy Bear. It's about a trip that never happened. My apologies to all the youtube channels that I plundered for clips. It was all an accident really.
This episode is about how to build one of my favorite models, Ultima the High Seraph from Final Fantasy XII. I believe she was number one in my top 24, but that was so long ago I can't remember. Either way, I know I talked about her before so err...
Here's the model again so you don't have to go digging through the blog.
Not the easiest model to figure out without instructions, but after building it again I didn't feel like it was all that hard either. Of course I already knew where everything went, so it is of course very difficult to actually gauge this model's difficulty. If you ever wanted to build this, but couldn't figure it out, hopefully this video will clear up any issues.
In the next episode I think I am going to build my very first model, the brute. I uploaded one already (Gloomy Bear!) but now it's time to make a how-to for it. This one will definitely require some glue, so make sure you show up prepared.
Ah! I'm late! I should have posted this yesterday, but I was so tired I passed out before I wanted to. So yeah, episode 4 of Boxpunx TV is now online! It's a bit longer than the other 3 but only by a few minutes. I edited it down to only what I felt was truly necessary, and chose to cut out any funny business and focus on the model. Still, it's 18 minutes long, and there is still a tiny bit of funny stuff, because I just couldn't resist.
Here is the model assembled in the video. I've seen a lot of pictures of Boxpunx online but rarely do I ever see the Dollpunx style. That's either because it's too hard to build, or the design just isn't very popular, which is fine with me. I admit, it's a bit weird. But like every model I make, these are experiments! And hopefully the end goal is some kind of perfection. Will I ever achieve it? I don't really care. But I do thoroughly enjoy the pursuit. And of course, I do hope I find it. Whatever "it" is.
In the next video, I plan to build my favorite model, Ultima. After that I may start to experiment with the videos a bit more. I'm going to try to be more creative. And I'm going to avoid using clips from outside sources. I still may use some of the old news broadcast stuff, but other than that I really need to do it all myself. The challenge is how can I make these videos entertaining for people who have no intention of building these models. And still build some models. Hmmm...